Our third game
Ready for integration
An instant game at a Cold War bomb. Six modules, one choice each: cut, press, flip or turn. Every safe pick raises the win; cash out, or go on to DEFUSED.
- Instant game
- 6 bomb modules
- 4 difficulty modes
- Cash out at any time
Game at a glance
Six modules. One choice each.
Six different modules
A keypad, a dial, wires, toggles, buttons and a final red-or-blue cut. A gloved hand does every cut, press and turn, seen in first person.
Cash out or go on
Every solved module raises the win. Take it after any module, or risk it on the next one: a live pick sets off the bomb.
Four difficulty modes
From Easy to Extreme, the mode sets how many options in each module are live, and how far the win can climb. Solve all six for the DEFUSED finale.
Screenshots
From the current build.
Demo build. Demo credits only, no real-money play. Built mobile-first with PixiJS and GSAP for phone, tablet and desktop browsers. Art and features may change before release.
Status
Private demo on request.
Aggregators and operators get a private demo link and the game math documentation. Math documentation is shared under NDA.
