Crash game · New

Fuseworks

Ready for integration

A crash game cut like a Japanese woodblock print of a fireworks night over the river. Light the fuse and the spark runs towards the racks of rockets while the multiplier grows. Launch in time for a show that grows with the win. At every fork pick a branch: a dry one makes the multiplier jump, a wet one puts the spark out.

  • Crash game
  • Forks with a jump
  • SPLIT: two sparks
  • Auto launch and autoplay
Request a demo
Fuseworks: two sparks burning up a split fuse towards bamboo racks of rockets, fireworks bursting over a woodblock-print river with a wooden bridge and lantern boats, a LAUNCH plaque under each spark and LAUNCH ALL at the bottom

Game at a glance

Light the fuse. Launch in time.

Light and launch

Press LIGHT and the spark runs along the fuse while the multiplier grows. LAUNCH sends the rockets up and pays the bet times the multiplier: the longer the fuse burned, the bigger the show. A wet patch on the cord puts the spark out.

Pick a branch

The fuse forks at the same places in every round and the spark waits there. A dry branch fires its rack and makes the multiplier jump; a wet one puts the spark out. The tag at the fork shows how many branches are wet.

SPLIT

Once per round, at a fork, SPLIT sends half of the bet down each of two branches. Two sparks burn side by side, each with its own fate: launch each from the plaque under it, or both at once with LAUNCH ALL.

Screenshots

From the current build.

Demo build. Demo credits only, no real-money play. Built mobile-first with PixiJS and GSAP for phone, tablet and desktop browsers. Art and features may change before release.

Status

Private demo on request.

Aggregators and operators get a private demo link and the game math documentation. Math documentation is shared under NDA.