Ways slot · New

SIXBOLT

Ready for integration

A space western painted like a 1960s pulp magazine cover. On a frontier main street under a huge orange planet, a robot outlaw and a robot sheriff face off, and every win on the reels between them is a shot.

  • 3-4-5-5-4-3 · 3,600 ways
  • Cascades, shot away
  • SIXBOLT turns six WILD
  • The Duel free spins
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SIXBOLT: the robot sheriff firing a lightning bolt from his blaster into a board of cream paper cards, three of them turned into WILD medallions, all six revolver chambers lit gold over the reels, the robot outlaw in a red cape on the dusty street

Game at a glance

Six chambers. One shot.

Cascades, shot away

Six reels of 3, 4, 5, 5, 4 and 3 symbols pay three or more of a kind from the left in any position. The outlaw and the sheriff take turns to shoot the winners off the board; the cards above fall and new ones drop in while the wins go on.

The revolver and SIXBOLT

The six chambers over the street are the multiplier: every cascade loads the next one and doubles it. Every sixth load the sheriff fires SIXBOLT and six symbols turn WILD. Symbols in gold frames turn WILD too instead of leaving.

The Duel

Sheriff stars start the Duel, and it can be bought too. The revolver keeps its load from one free spin to the next, so the multiplier only grows: every free spin with a win starts the next one a chamber higher.

Screenshots

From the current build.

Demo build. Demo credits only, no real-money play. Built mobile-first with PixiJS and GSAP for phone, tablet and desktop browsers. Art and features may change before release.

Status

Private demo on request.

Aggregators and operators get a private demo link and the game math documentation. Math documentation is shared under NDA.